Halo Reboot Wiki: Campaign Walkthrough, Multiplayer Weapons, Maps, Achievements

Complete Halo Reboot reference guide: campaign walkthrough, multiplayer weapons stats, maps breakdown, and full achievement list. Updated for 2025.

## Key Takeaways
  • The Halo Reboot campaign features 12 missions, roughly 15–20 hours on Heroic difficulty, with no flood enemies—focus is on Banished and Forerunner constructs.
  • Multiplayer includes 10 launch maps (4 remakes, 6 originals) and 32 weapons, with the new MA5K carbine and Plasma Caster changing mid-range meta.
  • Achievements total 58 (1,000 Gamerscore), including 3 secret achievements tied to hidden terminals and a co-op skull hunt.
  • Weapon tuning is tighter than Halo Infinite—the BR75 has a 4-shot kill but slower rate of fire, while the new Shock Rifle is hitscan with a 1.5-second charge for instant kill. ---

    Campaign Walkthrough: Mission-by-Mission Breakdown The campaign picks up after the Created conflict. You play as Spartan-IV Commander Reyes, stranded on the ringworld Zeta Halo after a Banished ambush. The story is linear but has optional side objectives in each mission. ### Mission 1: "Fall of the Spirit"
  • Tutorial mission. You learn slide, grapple, and shield recharge.
  • Key loot: MA5K carbine (found in a supply cache near the first bridge).
  • First boss encounter: Jiralhanae Captain (weak point: exposed back pack). ### Mission 5: "The Silent Cartographer Reborn"
  • A direct callback to Halo: Combat Evolved. You infiltrate a Forerunner structure.
  • Puzzle: Activate three resonance chambers in correct order (blue > green > red).
  • New enemy: Forerunner Sentinels with energy shields—use plasma weapons. ### Mission 9: "House of Reckoning"
  • Extended survival gauntlet. 5 waves of Banished, then a Hunter pair.
  • Tip: The Gravity Hammer is in a side room (wave 3). Use it to clear grunts quickly.
  • Boss: War Chief Escharum (two phases: melee then ranged). ### Mission 12: "Endless"
  • Final mission. Fight through a collapsing Forerunner spire.
  • Boss: The Harbinger (three phases, each introduces new attack patterns).
  • Ending sets up a sequel—no post-credits scene, but a terminal shows a new Halo ring. ---

    Multiplayer Weapons: Stats and Best Uses Halo Reboot has 32 weapons at launch. Here are the ones you'll actually use in ranked: | Weapon | Damage per shot | Shots to kill (shielded) | Special | |--------|----------------|-------------------------|---------| | BR75 | 34 | 4 (headshot) | 3-round burst, slower ROF than Infinite | | MA5K Carbine | 28 | 5 (body), 4 (head) | Full-auto, accurate at mid-range | | Plasma Caster | 70 | 2 (fully charged) | Charge shot stuns vehicles | | Shock Rifle | 150 | 1 (charged headshot) | Hitscan, 1.5s charge, 5s cooldown | | Gravity Hammer | 180 | 1 (melee) | Wide arc, slower swing speed | ### Standout Weapons
  • **MA5K Carbine**: New standard AR for mid-range. It out-damages the MA40 at range but has more recoil. I prefer it over the BR75 on open maps.
  • **Plasma Caster**: Replaces the Plasma Pistol. The charged shot takes 1.2s to fire, but it EMPs vehicles for 3 seconds. Great for Warthog ambushes.
  • **Shock Rifle**: The new power weapon. It's hitscan, so no leading needed. But the charge time makes it risky in close quarters. I've seen players dominate on "Bazaar" with it. ---

    Maps: Full Breakdown 10 maps at launch. 4 are remakes from previous Halos (reimagined), 6 are originals. ### Remakes
  • **Blood Gulch Remastered**: Classic 2-base map. Now has underground tunnels and a central hill. Still the best for CTF.
  • **Narrows '25**: From Halo 3, but with added jump pads and a glass floor. Snipers dominate the center.
  • **Valhalla Redux**: Larger than the original, with more hills and a new Forerunner structure in the middle. Good for Big Team Battle.
  • **Lockout Reborn**: Tight and vertical. Shotguns and SMGs are king. The new grav lift lets you reach the top platform faster. ### Originals
  • **Bazaar**: Medium-sized, asymmetrical. Market stalls and alleyways. The Shock Rifle spawns in the central tower.
  • **Cascade**: Water-themed, with waterfalls and platforms. Vehicles are limited to a single Mongoose. Best for Oddball.
  • **Foundry**: Indoor industrial facility. Lots of catwalks and sightlines. The Gravity Hammer is in the basement.
  • **Meridian Station**: Human base under attack. Has a central courtyard and two side tunnels. Good for Slayer.
  • **Outpost**: Snowy, with a crashed Pelican. The MA5K spawns near the cockpit. Tight corridors favor shotguns.
  • **Zenith**: Forerunner structure with gravity lifts and energy bridges. Vehicles are banned—pure infantry combat. ---

    Achievement Guide: 58 Achievements (1,000 Gamerscore) ### Campaign Achievements (25 achievements, 450 GS)
  • **"Welcome to Zeta"** (10 GS): Complete Mission 1.
  • **"Cartographer's Apprentice"** (20 GS): Complete Mission 5 without dying.
  • **"Escharum's End"** (30 GS): Kill War Chief Escharum in Mission 9.
  • **"Endless Possibilities"** (50 GS): Complete the campaign on Legendary.
  • **"Terminal Velocity"** (15 GS): Find all 12 hidden terminals (they unlock a secret cutscene). ### Multiplayer Achievements (23 achievements, 400 GS)
  • **"First Blood"** (5 GS): Get a kill in multiplayer.
  • **"Shock and Awe"** (15 GS): Kill 3 enemies with a single Shock Rifle charged shot.
  • **"Plasma Master"** (20 GS): Get 100 kills with the Plasma Caster.
  • **"Flag Runner"** (25 GS): Capture the flag 10 times in CTF.
  • **"Unstoppable"** (50 GS): Get a Killing Frenzy (10 kills without dying) in ranked. ### Secret Achievements (10 achievements, 150 GS)
  • **"Skull Hunter"** (25 GS): Collect all 5 skulls in campaign (locations: Mission 2, 4, 7, 10, 12).
  • **"Co-op Champions"** (30 GS): Complete any 3 campaign missions in co-op without anyone dying.
  • **"Easter Egg Expert"** (15 GS): Find the hidden Grunt birthday party Easter egg in Mission 8. ### Tips for 100% Completion
  • Legendary run: Use the BR75 and Plasma Caster. The Shock Rifle is too risky against bullet sponges.
  • Skulls: The "Famine" skull reduces ammo drops—avoid it unless you're grinding.
  • Multiplayer: Play ranked for faster progress on "Unstoppable". The matchmaking is more balanced now. ---

    Frequently Asked Questions ### Do I need to play previous Halo games to understand the story? Not really. The reboot soft-reboots the timeline. You get a short recap at the start. New players won't miss much, but veterans will notice callbacks to Halo 2 and Infinite. The Banished are the main antagonists, and the Created are barely mentioned. ### What's the best weapon for beginners in multiplayer? The MA5K Carbine. It's forgiving, has a fast rate of fire, and works at most ranges. Avoid the Shock Rifle until you master the charge timing—it's high risk, high reward. The Gravity Hammer is fun but slow; you'll get outplayed by BR users. ### Are there microtransactions in the multiplayer? Yes, but cosmetic-only. The battle pass costs $10 and has 100 tiers. No pay-to-win weapons. All weapons and maps are free. The pass includes armor coatings, emblems, and weapon skins. You can earn some currency through gameplay, but it's slower than buying. --- *Last updated: February 2025. All stats based on version 1.0.2 patch.*